![]() ![]() Then try looking at where the smoke is going and try placing yourself in front of it, start shooting as soon as it comes out with no interruptions, stand there till it’s dead. ![]() The ideal way to do it is to hear where the first worm is spawning and then moving as quickly as possible towards the sound/smoke on the floor. The problem is that there is the optimal way to do this and then there are other ways which will make you want to cry, question existence more than you already do and most especially want to break your screen. ![]() They won’t spawn together, there will be a slight delay between 1st, 2nd and 3rd. The idea is that 3 mega worms will spawn. Now this is going to be the most painful part, because this is where things start becoming a bit random in the game and you will need some luck. The trick here is to strafe jump in a circular way as you clear out everything, because every skull will be following you, they should be relatively easy to aim at because they’ll be quite central in the screen.Ĭollect everything, at 264 seconds the first mega worm will spawn. #2 same but with the laughing skull spawners, keep shooting homing daggers as you collect red gems from dead skulls and spawners. Run around and shoot everything that moves and also use a good 80% of the homing daggers ![]() #1 something like 8 of the basic spawners Wave 4ĭon’t be scared cause this is easy. If you clear everything out fast (shortly after the three spider have appeared) you should have a few seconds to rest. If worm doesn’t die it’s okay, will have to kill it last.įrom now on try saving as many homing daggers as you can: faster repetitions of the double spawner scheme will happen so you will need to shoot a few but try saving 75%. If you’ve been fast and tidy, there shouldn’t be any more than 3 spiders at the same time + a brand new worm. You should think of them as a simple mean to massively decrease the number of opponents when they are too many.Īs soon as you get to level 3 start shooting all you have as you collect the red gems. Homing daggers are essential but they aren’t always accurate. Now the difference with before is that you can shoot homing daggers with right click. After killing the first 2/3 spawners you should turn to level 3. Ideally you want to kill him now and collect all its gems. The worm goes up and down, let him chase you until you’re ready to shoot him from below, standing still. Go kill the spider, then turn towards the worm. Kill it fast, the first worm will appear and a spider shortly after. Repeat until one final laughing skull spawner appears. Get rid of laughing skull and friends first, then roaming, then spawners, then clean the standard skulls out. Now there is a repetition of 3 times again (I think) with 2 spawners at once, one for laughing skulls and one for normal ones. Shoot one of the two gems whilst you run towards it and around it to shoot the other one. You’re now level 2 if you have collected all the gems. Repeat 3 times, then listen out for the spider, kill it fast and turn around to find a laughing skull chasing you. Kill roaming skull first, then all the normal skulls, then the spawner. Now given that if you’re reading this you’re already familiar with the jumping around, the collection of red gems by holding fire, the fact that you should get to level 2 when you kill the first spider and laughing skull and get to level 3 shortly after the first worm and a few squid spawners… Wave 1 They are slow, you could potentially keep distance forever although when they pile up they can be an issue. They also drop red gems which are important. They are not that threatening but they will eventually kill you by accident when you don’t expect it. The priority can be traded with spiders at a certain point of the game. Those squid things that generate skulls must be destroyed ASAP. These guys not only prevent you from collecting red gems, they also eat them and make spider babies out of them. They chase you and they are generally faster than you, although it’s possible to keep distance by moving through multiple jumps. Procrastination ♥♥♥♥♥ your life up.Īs there are different monsters, priority needs to be established. It’s pretty much like when you let work or homework pile up. This means that in this game there is very little room to interpretation on “what to do” because if you don’t get rid of a wave of enemies (or say, 95% of it) you will probably die when the next one appears. Every time you reach a certain time (let’s say 62 seconds for instance) a specific set of enemies will appear. The basics of Devil DaggersĭD is a game where monsters spawn in a pre-defined way. It will only work for the part that hasn’t been updated. The guide below applies to the original version of the game. Walkthrough to get to 500 seconds and obtain the Red Dagger achievement. ![]()
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